Arkane Studios, known for creating immersive simulators like Dishonoured, Prey, and Deathloop, faced criticism from fans when they announced that their upcoming co-op shooter, Redfall, would require an always-online connection, even when playing alone. However, the game's director, Harvey Smith, has assured fans that the team is working to "fix" the issue.
Despite reservations about Redfall's "open world-isms," hands-on previews of the game have been positive, with players praising the studio's storytelling and level design. Redfall is set to launch on May 3rd for Xbox consoles, PC via Steam, and Game Pass.
In response to fan criticism, Arkane Studios is actively working to address the always-online requirement for their upcoming game, Redfall. With a release date just around the corner, fans eagerly await any news on the game's progress.
Arkane's Response to Feedback
Smith acknowledged that the decision to make Redfall always online was made for data gathering purposes, allowing the studio to analyze gameplay and make adjustments to improve accessibility. However, Smith also recognized that this requirement could be problematic for players in areas with frequent outages or households with limited broadband access. Smith said that the studio is working actively to address the issue, stating, "we're looking into and working actively toward fixing that in the future."Monetisation and Gameplay
Smith also reassured fans that Redfall would not include any in-game stores or microtransactions, although there may be bundles containing items such as guns, costumes, and additional characters. The game's monetization is comparable to their previous games, with no significant changes.Despite reservations about Redfall's "open world-isms," hands-on previews of the game have been positive, with players praising the studio's storytelling and level design. Redfall is set to launch on May 3rd for Xbox consoles, PC via Steam, and Game Pass.
In response to fan criticism, Arkane Studios is actively working to address the always-online requirement for their upcoming game, Redfall. With a release date just around the corner, fans eagerly await any news on the game's progress.
Redfall may not have the same immersive single-player experience as Dishonoured, Prey, or Deathloop, but with the promise of co-op gameplay and Arkane's signature storytelling, fans have reason to be excited for the game's release."I'm not supposed to promise anything - but we're looking into and working actively toward fixing that in the future." - Harvey Smith (Eurogamer interview)